HLM25 Feature Reveal: Trainings

HLM25 will give you more control over your player development! Introducing trainings, development focus and development trends! Trainings The staff of a team can train players to help them improve more quickly in specific aspects of their game. Here are the roles that can train players: Role Training slots Head of Player Development 3 Head […]

Trainings Reveal 1024x1024
Trainings Reveal 1024x1024

HLM25 will give you more control over your player development! Introducing trainings, development focus and development trends!

Trainings

The staff of a team can train players to help them improve more quickly in specific aspects of their game. Here are the roles that can train players:

RoleTraining slots
Head of Player Development3
Head Coach2
Assistant Coach1

The Head of Player Development can train any players within the organization. Other roles can only train players in their respective leagues.

Here are the available types of training:

  • Secondary Position: This training allows a player to add a secondary position.
  • Player Type: This training allows a player to change their player type.
  • Ratings: This training improves one of a player’s attributes by 1 (+1). These training options are only available for players who do not have an exact motivation.

A player’s training can be paused; however, progress will be lost if the player starts another training program.

Training is only available during the season and preseason.

The duration of training is calculated based on several factors:

  • Player’s Age: The younger the player, the faster the training.
  • Player’s Potential: The higher the potential, the faster the training.
  • Difference Between Current Overall and Potential Overall: The greater the difference, the faster the training.
  • Attribute Value: Training for a player with a shooting attribute of 90 will take much longer than for an attribute of 60.
  • Number of Completed Trainings: The more training sessions completed, the slower the progress.
  • Coach’s Attributes: These also affect the training duration.

Here’s an example of training duration for an 18-year-old defenseman with High Top 4 potential and an overall rating of 70:

  • Secondary Position: 178 days (6 months).
  • Player Type: 267 days (9 months).
  • Rating: Between 110 and 135 days (4 months).

Development Focus

The development focus allows you to determine which aspect of their game a player should concentrate on. When a player focuses on a particular aspect, other areas of their game will improve more slowly than usual. There are several types of focus:

  • Balanced: All of the player’s attributes will be improved equally.
  • Offense: Offensive attributes will be prioritized, so the player’s defensive game will develop more slowly.
  • Defense: Defensive attributes will be prioritized, so the player’s offensive game will develop more slowly.
  • Shooting: The player focuses on improving their Shooting attribute, with other attributes developing more slowly.
  • Passing: The player focuses on improving their Passing attribute, with other attributes developing more slowly.
  • Offensive Awareness: The player focuses on improving their Offensive Awareness attribute, with other attributes developing more slowly.
  • Defensive Awareness: The player focuses on improving their Defensive Awareness attribute, with other attributes developing more slowly.
  • Shot Blocking: The player focuses on improving their Shot Blocking attribute, with other attributes developing more slowly.

Development Trend

The development trend indicates how optimal the development environment is for a player. This trend affects the speed at which a player develops. Here’s an example for each level:

IconTrendResult
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AD 4nXdAQdXNfI8V635S6dmYM5m5jGxedOruEl2TkWDc52FgFKJAsD7qoZg5 C977op5KGWnBPdsWkWjMIJRlO795IvWKhpyt3qyucVhh93hy8ajGlhm8t5064OcvcHBJ06Wl4 Q3V2odyxqHl3gVXfN XXYdSWm?key=qfuIzc PnLr7I6ieaJ006gExcellingThe player will improve faster than expected this season.
AD 4nXcYFZWoTff3T Z0ImdeFr77TkYZYiOuTd70ohy6rEaW1kabUwJlt4n6s JZWoNNGBnutKyRQ3qsPPKibEVo19YVPflfGUabfwZ6X9WlAVzs HQ7lH73Qt7YhdRa8yidnkDSC275Jhwoi6neNG YBekk78oZ?key=qfuIzc PnLr7I6ieaJ006gNormalThe player will improve as expected this season.
AD 4nXephVMTQNdzU9B1F57xHwVIxQRzqQIFuL0wS1cRQ5h0D24ZUvKDx4dpe2HrTxtHfRZcpzq1T2CDEoaVFw1AH Y M2fx5SMcXhtY4399JMoD5GjnFpOt Lsegk ONXrbgG4G9ji EKZ6iekX8 7Bh7wsQF2D?key=qfuIzc PnLr7I6ieaJ006gSlowThe player will improve less than expected this season. The impact on their long-term development will be minimal.
AD 4nXdBGbYt4YVuCwOSCtSVhRyGx8L2 Xvl5tRZOo5cBJN1bwPPAV9wOIWGyJkEBmIpnybRMeFeYq LPGCiu YZa1gD87Ob3rKIVBd1cm5ZnbeC7UTBTbsPk5pSspr7uye1VTPV0S BrJwwmT2KhPbi6WgbQM1j?key=qfuIzc PnLr7I6ieaJ006gVery slowThe player will improve much less than expected this season. The impact on their long-term development will be noticeable.
AD 4nXf0K8 ZtjU2yygZDfOUEG3VHPs J7TgPQQJTb2S Fx1lA VJKqo RG BzmsIJuaxKbX5oTjZh Y5d0aw1c1nuMjyFtA 9g6Zwd4035GqrKEEO7colT1Ec0i WSn9MBlM6bhquDWryBPbR 7X3FD RUjskE?key=qfuIzc PnLr7I6ieaJ006gNoneThe player will not improve this season. The impact on their long-term development will be significant.

The development environment is influenced by several factors:

  • Quality of Competition: The caliber of the league in which the player competes. If a player is in a league that is too strong or too weak for them, it will negatively impact their development trend.
  • Number of Games Played: If a player spends half the season on the bench, it will negatively impact their development trend.
  • Number of Playoff Games Played: The more playoff games a player participates in, the more positively it affects their development trend.
  • Number of Games Missed Due to Injury.
  • Player’s Production.

Therefore, it is important to place young players in appropriate leagues to optimize their development.

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Other development changes

  • Potential drops will happen much later in player development and less frequently.
  • Added an individual rating increase (+1, -1) next to the rating on the player profile.
  • Goalies will develop until 28 years old (compared to 26 for skaters)